Monthly Archives: February 2010

Disposable Toilet Seat Cover

Disposable toilet seat coverAs a follow up of my previous post about shrink-wrapped dinner set and disposable items, here is a video of the toilet seat cover rotator in action. It rotates the disposable plastic sheet cover with a couple pushes to the handle. You can visit this company to read more about the components of this system. It might make your life easier and more sanitized, but how sustainable is it? What do you think about it?
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Experience Oriented OS on Location Aware Device

Locus OS by Burton SmithStumble on this blog post from Engadget: Locus OS concept video shows the future of computing… right now, which mentions about a UI concept video created by Barton Smith (Vimeo, Behance, Twitter). Although the visual is quite appealing, what interests me is the following ideas: to organize our computer usage into experience-based, rather than application-based. Users can focus on the actual content and function of interest, freeing them from remembering the application that is actually working under the hood. Barton suggests six group of experiences and their specific actions: Media: music, movices, tv, podcasts, radio, images, texts, marketplace Memories: capture, record, [...]
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iPhone/iPod touch Stylus

iPhone StylusI find sketching on the iPhone not too fun nor precise. The Pogo stylus, which is currently being used in Apple store iPod-touch-based checkout device, allows you to write on the touch screen with the pen form factor. It’s shiny and elegant, but I would rather hack some existing materials that I already have, especially a pen with the right balance and grip size. Inspired by a blog post in Makezine about DIY iPhone Stylus, I decided to make one with my Staedtler mechanical sketch pencil. Few technical notes: the stylus mimics a human finger tip, which must have enough conductivity, [...]
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Changing Natural Behaviour By Making It Fun

Marine Drive ResidenceUnpersuasive notice to suggest people not to cut corner and walk on the lawn. How about changing human behaviour by making it more fun?
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